Network
This class receive all the packets from the server and add them in a queue
Public member functions
Network(std::string ip = "127.0.0.1", int port = 4242);
~Network();
void setInst(unsigned char inst);
Stream &getStreamOut();
void send(const Stream &stream);
void send();
void read();
void startReceive();
Queue<Network::Packet> &getQueueIn();
std::pair<size_t, Stream> getNextInst();
void setClosed(bool closed);Public attributes
std::thread _ReaderThread;Private attributes
std::string _ip;
int _port;
asio::io_context _ioContext;
asio::ip::udp::socket _socket;
asio::ip::udp::endpoint _serverEndpoint;
bool _closed;
Stream _streamOut;
unsigned char _instOut;
Stream _streamIn;
Queue<Network::Packet> _queueIn;Member functions documentation
Constructor
Parameters
ip:The client ipport:The server port
setInst
Set the _instOut attribute
getStreamOut
return the _outStream attribute
send
send the Stream in parameter to the client
send
send the _streamOut stream with the _instOut instruction
read
This method start the clock that read inputs
startReceive
This method is the clock that read inputs
getQueueIn
This method return the in packet queue
getNextInst
Try to get an instruction from th _streamIn. If it can, it return the instruction and the stream of request.
setClosed
Set the attribute _closed
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